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Unreal Learning #1: My First Unreal Tournament 3 Mutator

A brief tutorial outlining how to write a simple mutator for Unreal Tournament 3. This is a relatively in depth and detailed tutorial, ideal for any budding Unreal Programmer who really wants to know...

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Unreal Learning #2: UT3 Configurable Mutators

This second tutorial will teach you how to write a mutator with configurable properties, and how to create and set up a user interface scene for it.

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Unreal Learning #3: Delving Deeper into UnrealScript

After having written our first mutator, and created a mutator with a user configuration menu, we'll now take a closer look at the UnrealScript language.

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Unreal Learning #4: Advanced Weapons (part 1) - Complex Materials

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics gun.

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Unreal Learning #4: Advanced Weapons (part 2) - Material Switching

This tutorial is part of a series of three will show you how to create complex materials, and how to program a weapon which can alter them, and a physics gun.

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Unreal Learning #5: Attachments

This tutorial will show you how to write a mutator that attaches a spotlight to a player. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator Week.

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Unreal Learning #6: Post Processing

This tutorial will show you how to write a mutator that uses post processing. The code was written by Luke 'Ambershee' Parkes-Haskell for Shee Labs Mutator Week.

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Unreal Learning #7: Game Rules

This tutorial will show you how to write a mutator that uses Game Rules. The code was written by Erwan 'Xiongmao' Allain for Shee Labs Mutator Week.

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Be the Man: Beginning Games Programming #1 - First Steps

The first in a series of programming tutorials aimed at aspiring games programmers, who have never seen code before. This tutorial introduces the programmer, the most basic programming concepts, and...

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